"The Dead are dying again"

These stunning words are delivered to you by no other than the mighty Havel himself, Hero of the Gauntlet.

"For the past several days, the talk of all the higher leaders of The Gauntlet is about this so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can’t be raised — and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world."

“I myself was an adventurer years ago. I died once and was raised from the dead. I have since closed the door on that stage of my life. The death curse has struck me. I don’t know how much longer I’ll last before I perish. Clerics have no help to offer. They’re stymied by what is happening.”

“Our contacts in the Harpers have learned that the cause of the death curse is a necromantic artifact called the Soulmonger. According to their sources, the Soulmonger is somewhere in Chult.”

“Chult is a peninsula ringed with mountains and choked with rainforests. Enormous reptiles, savage goblins, and an army of undead prowl its jungles and ruins. Mapping the place has always been nigh impossible, and nothing is known about the region’s current geography beyond a few miles from the coast.”

“Working from dozens of sea charts, log books, and explorers’ journals, I assembled everything known about the current state of Chult into one map, which I will provide to you.”

“When you’re ready to depart, I will teleport you all to Port Nyanzaru, the only major settlement in Chult. I’ve been there several times before, so there’s little chance of mishap. Once there, you will need to seak out information about this death curse, and find it's root in the immense Chultan jungles”

"Be on your guard, as Chult is a vast wilderness, filled with danger around every corner. You will need to keep your wits about you in order to survive. Before you leave the City you will need to make sure you stock up on supplies, find a reliable guide, and obtain a charter of exploration."

"Good luck, and go with Honor"

The Gauntlet